Gummy Worm Games

Ship it.

We get indie games certified and shipped on PlayStation, Nintendo, Xbox, Steam, Epic Games Store, iOS, and Android.

Let's Talk

What We Do

Cert Prep

We go through the platform's technical requirements checklist against your submission materials before you submit, identifying anything that will cause a rejection. You get a structured list of compliance gaps with fixes. No playtesting, no QA. Just cert requirements, line by line.

Platform Submission

We manage the submission process on PlayStation, Nintendo, Xbox, Steam, Epic Games Store, iOS, and Android, working alongside your accounts from prep through approval. You focus on the game.

Release Readiness

We work through the full release checklist before launch day: store pages, asset checklists, submission portals, and launch coordination. No last-minute surprises.

Store Assets

Platform stores have strict asset specs. We tell you exactly what you need, review what you have against those specs, and handle the upload. You make the art. We get it through.

Content Ratings

IARC covers ratings across Nintendo, PlayStation, Xbox, Steam, Epic, and Google Play. iOS uses Apple's own rating questionnaire in App Store Connect. We handle both and get your ratings confirmed before you submit.

Built by people who've done it.

Led by Luke Cody, who was the submission manager at Jackbox Games, shipping over a dozen titles across all major platforms. Console certification on Nintendo, PlayStation, and Xbox involves proprietary technical requirements, multiple submission rounds, and mandatory SDK compliance. It's a different problem than Steam.

We know what platform teams look for. We've shipped over a dozen titles through cert. We know exactly where submissions fall apart.

How It Works

01

Tell us about your game

Share where you are in development, which platforms you're targeting, and your timeline. No forms. Just an email.

02

We run the cert process

We handle everything between you and the platform: requirements review, submission portals, and all the back-and-forth through the cert process.

03

You ship

Your game ships with the cert work behind it, not still stuck in a review queue.

Ready to ship?

Tell us about your game and we'll take it from there.

Get in Touchluke@gummywormgames.com